Frequency Distribution

by Robert Perkis / Lotto-Logix

Have you ever taken a load of abuse for talking about "Hot and 
Cold" lottery numbers?  Been told the term is meaningless and 
the idea  of zero value?  Well stand by because we're going to 
kick "Hot and Cold" to the next level.

When it comes to lottery, the term "Hot and Cold Numbers" takes a lot of hits. All sorts of "experts" leap up to denounce their very existence or while feebly admitting some numbers do in fact hit more than others, proclaim the information is meaningless.
Well that's not entirely true. Frequency does have it's uses though I'll be the first to admit it isn't always presented in its most informative format.
Most cheap lottery software capable of generating a chart of what the author calls "frequency" is simply a count of how many times each number was drawn over a range of drawings. You often see this chart on state lottery sites or in the local chronicle
More sophisticated software may provide a selectable range of history for its frequency chart with graphic 3D display of what's Hot and what's not.
Even the best lottery software I've come across for looking at Hot and Cold Frequency from several angles fails to show what you need to know. I can't say whether the software simply isn't up to it, or they can't provide a means to work the data so they don't display necessary and valuable information that would be helpful to lottery players.
In the broad sense, knowing what numbers are Hot and Cold is pretty much useless information as you shall soon see.
What is important is knowing what Hot and Cold numbers contribute to making up a winning combination!
First, let's define our terms for this exercise so for us "Hot and Cold" will no longer be meaningless terms.
Working with the Florida 5/36 game, we define . . .
Hot: As numbers with 3 or more hits in the last 12 draws. Average: As numbers with 1-2 hits in the last 12 draws. Cold: As numbers with 0 (Zero) hits in the last 12 draws.
What I do, is look at the last 12 draws, count up how many times each number has been drawn and rank the numbers from most to least number of hits. I then circle the numbers drawn in the following draw.
Breaking this down over time we get a very interesting chart showing how many numbers were "Hot" and how many of those "Hot" numbers were drawn. How many numbers were "Average" and how many of those "Average numbers were drawn. And how many numbers were "Cold" and how many of those "Cold" numbers were drawn.
X/Y - Number of Hot, Average, Cold / Hits
Draw 2712 09/01/2002 to 2759 10/19/2002
Hot Average Cold 08/3 23/2 05/0 Draw # 2712 09/01/2002 07/2 24/2 05/1 07/0 23/3 06/2 10/1 21/2 05/2 08/3 25/1 03/1 09/0 21/4 06/1 09/1 21/2 06/2 08/0 23/3 05/2 09/2 24/3 03/0 11/2 21/3 04/0 Draw # 2721 09/10/2002 10/1 22/4 04/0 09/0 22/5 05/0 11/1 18/3 07/1 11/1 19/3 06/1 09/1 21/4 06/0 08/1 21/2 07/2 08/1 23/3 05/1 09/3 22/2 05/0 09/2 22/3 05/0 09/3 22/2 05/0 Draw # 2731 09/20/2002 09/1 21/4 06/0 09/2 21/3 06/0 09/1 20/2 07/2 09/1 20/3 07/1 10/2 20/2 06/1 09/1 21/3 06/0 13/3 17/2 06/0 13/1 16/3 07/0 13/2 15/3 08/0 11/1 17/3 08/1 Draw # 2741 09/30/2002 12/3 17/1 07/1 10/0 20/5 06/0 09/3 21/2 06/0 09/0 20/4 07/1 10/1 19/2 07/2 10/1 20/3 06/1 10/1 21/3 05/1 09/0 23/3 04/2 10/1 24/3 02/1 10/1 24/4 02/0 Draw # 2751 10/10/2002 07/1 27/4 02/0 09/0 25/5 02/0 09/0 23/5 04/0 11/1 20/4 05/0 10/1 20/3 06/1 09/3 21/0 06/2 08/1 22/4 06/0 09/1 21/2 06/2 11/0 21/4 04/1 Draw # 2760 10/19/2002
This is raw hard data, no averages or statistics to fuzz what you need to know into a meaningless homogenous stew.
The first thing you should see is the "Hot" numbers don't have what it takes to make a jackpot. Their best showing is three winning numbers. This isn't to say it can't happen, but the odds of it happening will be one in hundreds of draws. Hardly worth waiting for.
The next thing you should see is the "Cold" numbers don't have what it takes to make a jackpot. Their best showing is two winning numbers.
We have only one incident where "Hot and Cold" combine to make a jackpot possible. Again a rare event.
Here is dramatic real time proof the standard theories of playing "Hot" "Cold" or "Hot and Cold" numbers doesn't work!!!
What can we learn . . .
The "Hot" numbers play a role in 90% of all winning draws with one to three of the winning numbers in the combination.
The "Cold" numbers don't appear in almost 50% of all drawings.
The "Average" numbers have 4 draws with all 5 of the winning numbers and another ten draws with 4 of the 5 winning numbers.
The "Hot and Average" numbers have 18 draws with all five of the winning numbers compared to "Average and Cold" with 10 wins with all five between them.
It can be seen why the common split Frankenwheels (3if3+3if4) won't work with ranked Hot, Average and Cold numbers because the split totally separates Hot from Average from Cold which therefore can't form a joined jackpot combination.
Clearly the way to play would be to cover the full spread with overlapping sub wheels inside the larger covering the first 10 and last 5, the mid 20, the first thirty numbers and the last thirty or a lite cover of 36 altogether.
I would suggest a 3if3in10 wheel for the "Hot" numbers and 90% open cover 3if5in20 wheel for the "Average" numbers. With these spread over 30 numbers we build on that to about 80% and lock those in place before raising the Pool to 36 and going for a 100% 2if3 in about 60 combinations total.
You might prefer a different wheel, the point is to make or use a wheel that takes where the numbers come from into account and don't make a jackpot impossible by separating the groups into pools that don't contain all the winning numbers.
Good luck to you.
Robert Perkis /
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